Simple cards — tags, what it's inspired by, and a prompt you can paste into ChatGPT, Claude, or Cursor. Build something, then submit it.
16 ideas
Daily Number Grid
PuzzleBrowserDaily
Inspired by Sumoku / Number Place vibes — one seeded board a day with a clear win state.
Ask AI
Design a simple browser daily number-grid puzzle like a lightweight Sumoku or sum-target board. Include: rules a new player understands in 20 seconds, a seeded daily challenge, win condition, mobile-friendly layout, and a 1-week MVP build plan in HTML/JS or React. Keep art minimal.
Color Fuse
PuzzleArcadeBrowser
Inspired by SameGame / puzzle merge games — clear matching clusters, chase combos.
Ask AI
Design a Color Fuse browser puzzle: tap connected same-color groups of 2+ to clear them, gravity refill, scoring for bigger groups. Give UX wireframe notes, core loop, difficulty ramp, and a minimal JS implementation outline.
Two-Minute Typer
WordArcadeBrowser
Inspired by typing tests and word blitz games — short timed rounds, themed word packs.
Ask AI
Design a 2-minute typing blitz browser game with themed word packs, accuracy + WPM scoring, and a shareable results card. Outline UI, word list format, keyboard handling, and a simple MVP in JavaScript.
Cozy Café Shift
SimulationCasual
Inspired by cozy shop sims — one café, short day cycles, gentle upgrades.
Ask AI
Design a cozy one-location café sim for web or Steam: take orders, craft a few drinks, decorate between days. Keep scope tiny. List systems for an MVP, day loop, upgrade tree, and art direction that's simple and warm.
Link-and-Play Party
MultiplayerArcadeBrowser
Inspired by Jackbox-style party games — room code, friends join in a browser tab.
Ask AI
Design a browser party game for 2–6 players with a room code, no account wall, and 3 micro-games under 60 seconds each. Explain networking approach for an MVP, host/guest flow, and simple game rules.
One-Room Horror
HorrorAdventure
Inspired by short indie horror — one room, strong mood, finishable in a sitting.
Ask AI
Design a one-room horror game completable in ~20 minutes: audio-forward tension, light puzzle, one twist ending. Outline story beats, interaction list, asset budget for a solo maker, and browser vs Steam tradeoffs.
Idle Workshop
IdleSimulation
Inspired by incremental craft games — make things, automate, prestige.
Ask AI
Design a browser idle workshop game: craft items, buy automation, prestige for permanent bonuses. Describe the first 10 minutes, offline progress rules, upgrade categories, and a data model for resources.
Arcade Racer Blitz
RacingArcade
Inspired by arcade time-trial racers — tight handling, instant restarts.
Ask AI
Design a keyboard/touch arcade racer MVP with 2 tracks, time trial mode, and snappy restarts. Explain handling feel targets, track design tips, and a simple tech stack for browser.
Solitaire With a Twist
CardPuzzleBrowser
Inspired by Klondike/Spider — familiar cards, one fresh rule that changes the puzzle.
Ask AI
Design a solitaire variant that isn't plain Klondike: keep card familiarity but add one twist (fuse, timer, or daily seed). Write rules, win/lose conditions, and UI layout for a free browser game.
Micro Roguelike
ActionRPGArcade
Inspired by bite-sized roguelikes — short runs, clear builds, readable pixels.
Ask AI
Design a micro roguelike with runs under 15 minutes: tiny map, 4 weapons/builds, simple enemies. Outline combat loop, run structure, meta progression (if any), and an MVP scope for one developer.
Trivia Duel
TriviaMultiplayerBrowser
Inspired by quiz apps and pub trivia — quick rounds, optional friend challenges.
Ask AI
Design a browser trivia duel: solo daily quiz plus optional async friend challenge via share link. Cover question format, scoring, category packs, and a lightweight content pipeline.
Tower Defense Lite
StrategyArcade
Inspired by classic TD — one strong map theme, a few tower roles done well.
Ask AI
Design a focused tower defense MVP with 1 map theme, 4 tower types, and 10 waves. Explain economy, tower roles, enemy types, and how to keep the first play session under 12 minutes.
Platformer Speed Slice
PlatformerArcade
Inspired by precision platformers — short levels, time attack, optional ghosts.
Ask AI
Design a short precision platformer for browser/Steam: 8 levels, checkpoints, time attack, optional ghost replay. Detail controls, level design principles, and MVP milestone list.
Survival Shift
SurvivalAction
Inspired by compact survival loops — gather by day, defend at night.
Ask AI
Design a compact survival game: one base, day gather / night defend, craft 6 key items. Scope it so a solo maker can ship a demo. List systems, day/night loop, and win/lose states.
Sports Minigame Pack
SportsArcadeMultiplayer
Inspired by arcade sports compilations — tiny modes, easy physics, party scores.
Ask AI
Design a pack of 3 arcade sports minigames (e.g. penalty kicks, endless ski, hoop shot) with simple physics and local high scores. Outline each mode's rules and a shared menu/MVP plan.
Narrative Choice Short
AdventureRPG
Inspired by short branching stories — finish tonight, 2–3 endings, light systems.
Ask AI
Design a branching narrative short (60–90 minutes) with 2–3 endings and minimal combat. Provide a scene outline, choice structure, tooling suggestions, and how to keep writing scope under control.